Magnet Lab
Test, attract, repel — hands-on magnetism
- Ages
- Ages 6–10
- Verification
- Verified Sep 30, 2026
Learning fit
Labels show who asserted each claim.
Virtual magnet playground for ages 6-10 teaching attraction, repulsion, and poles with accurate basic physics. Attract or Not? runs a predict-then-test loop over nine materials (iron, steel, and nickel attract; aluminum, wood, plastic, rubber, and copper do not). Pole Play lets kids flip bar magnets to see N-S attract and N-N/S-S repel. Compass Pal shows how a compass needle is a tiny magnet, plus accurate magnet fact cards. A fourth tab, Magnet 101, adds a guided four-step lesson on what magnets are, which materials are magnetic, the pole rule, and magnets in everyday life, ending in a five-question check-up quiz.
Subjects
- Science (Developer disclosed)
- Physics (Developer disclosed)
Skills
- magnetism (Developer disclosed)
- magnetic vs non-magnetic materials (Developer disclosed)
- poles (Developer disclosed)
- attraction and repulsion (Developer disclosed)
- compass (Developer disclosed)
Standards
Not verified
Practical details
No adult setup
No accounts of any kind. Progress is session-only and resets when the page is reloaded.
Pricing notes: Free to use. No ads, no in-app purchases, no paid tiers.
Developer: Cogitare Labs
Browser or device
- Modern web browser (Chrome, Safari, Firefox, or Edge) on desktop, tablet, or phone. No installation or download required.
Accountability
Material changes
No material public changes recorded.